Build 13 / Version 1.0 Release!


Version 1.0 is here. As we’ve mentioned before, a bespoke soundtrack is planned for sometime next year. Otherwise, this is feature complete, though more levels might also be in order. We’ll see.

Now, a moment from our Director and lead programmer - SanyaWaffles.

Greetings. I want to thank everyone who helped make this possible, including Tom, CakeofRage, Uncle Had, Korzodin, Major Arlene, TheWitchPunk, and encouragement from the people at Hellforge Studios’ community. This project has meant a lot to me.

Ever since Project Absentia, I wanted to revisit my persona’s story - as I have evolved as a person, I felt the project she first starred in was extremely dated. However, people encouraged me that’s a sign of growth, and not to be ashamed of where I was, but be proud of where I am now. I decided to turn the Game Jam entry I did - a soft reboot of Daytime Drama with two levels - into a 6 level freeware game for people to enjoy.

It’s never been about money for me. Saccharine will, in some form or another, remain free. At most I might do a “Deluxe” edition with more content, but I don’t even wanna consider that at this stage.

Some people might not care for the cold opening and the themes. That’s understandable as it choked me up exploring such concepts, but it’s important for the story in this universe, and it’s important to me.

I do hope y’all enjoy it. Merry Christmas, Happy Holidays, Happy 30th to Doom, all that good stuff. I am going to be taking a break for the holidays and will not be at my computer from Tuesday December 12th to the following Tuesday December 19th. I’ll fix any bugs if they arise when I return. Otherwise, I’ll be back to work on Project Absentia the first week of January.

Files

Saccharine Griddle Version Freeware Release (Not GZDoom/Delta Touch Compatible) 108 MB
Version 13 Dec 10, 2023

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