Build 14 / Version 1.1 released
Saccharine » Devlog
It’s Christmas in July, folks. We have updated Saccharine again - to Version 1.1.
Unfortunately, due to stock GZDoom limitations when creating the new menu, it’s limited to our in house fork Griddle. The older 1.0 release was uploaded for people who wish to keep playing on stock GZDoom/Delta Touch.
Here’s the changes:
- New ZForms based menu merged upstream from Project Absentia’s in development menu. Should work with Keyboard/Mouse and Joypad. Here’s a few screenshots showing it off.
Some things still need work, such as the save menus, keybind section and more, which still use stock. This will come later, don’t worry.
- Fixed some map geometry issues in MAP04 causing flags to disappear in the war room if you looked at them funny.
- Fixed warmap to be less cringe
- New smallfont, bigfont and hud numbers font
- Added a sign in MAP03
- Rebalanced most enemy and player audio, as well as some sound effects.
- Updated some cutscene slides
Files
Saccharine Griddle Version Freeware Release (Not GZDoom/Delta Touch Compatible) 108 MB
Version 14 Jul 04, 2024
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Saccharine
A violent throwback to FPS and retro christmas specials
Status | In development |
Author | Waffle Iron Studios |
Genre | Shooter |
Tags | Cartoon, Christmas, First-Person, flash, holiday, LGBT, reload-magazine, Singleplayer |
More posts
- Build 13 / Version 1.0 Release!Dec 10, 2023
- Build 12 (RC1) availableDec 09, 2023
- Build 11 now available (0.9.3a)Dec 05, 2023
- Build 8 availableDec 04, 2023
- Build 7Dec 03, 2023
- Build 6 availableDec 02, 2023
- Build 4 availableDec 02, 2023
- Build 3 AvailableDec 02, 2023
- Build 2 is availableDec 01, 2023
Comments
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Thanks for this new vs m8, so not gzdoom, what port to play ?
it uses our in house fork as we said. Use the bundled executable.
Ok them